Ver. 1.0.3 - I'm moving different (Perla Hoyos)
Next up: Perla Hoyos, yet another classmate. (I promise, next person is going to be someone that wasn't just working a few meters away at the time.) Anyways, Perla has got an infectious positive energy, a knack for glitch art, and a tendency to get really loud when someone takes her queen in chess.
Walking up and down was a feature that was going to be added eventually, which unfortunately meant that the labyrinth had to be cut. I did play with the idea of doing a labyrinth that required only sideways movement, but that would've required more components in the level, like conveyor belts for example. This was at the time when I was already busy implementing those into our practical bachelor project, so I went for the easier option. The last feature, storytelling, was something I'd had in mind for a while then, cause I think it enhances any game when it's present! All around, good suggestions.
Version 1.0.3:
Proposed Features: (Perla Hoyos)
- Feature 1
- Abe & Ufe laufe [ADDED]
- Feature 2
- Labyrinth [REJECTED]
- Feature 3
- Storytelling (Es Ziil, öpper befreie? Zutate für explosivi Suppe) [ADDED. NOT THE EXPLOSIVE SOUP PART THO. JUST AN INTRO.]
- Next Nomination
- Tobias Kreienbühl
This version of the game was originally created on May 25th 2025.
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Get Designed by Bored Room
Designed by Bored Room
Three proposed features per version. Two get implemented. One person gets nominated.
Status | In development |
Author | Jöni |
Tags | bomb, collaborative, Game Boy, goober, Pixel Art, weird |
Languages | English |
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